ObservedBinaryFile
The ObservedBinaryFile
allows you to subscribe to file change events for a specific file. It uses the FileSystemWatcher
class to monitor the file for changes, and notifies subscribers when the file is changed, created, deleted, or renamed.
Note that the Created
type is also used when writing all bytes to the file, i.e. replacing all of its content. Additionally, when the file is moved, the Renamed
type will be used.
Usage
To use ObservedBinaryFile
, create an instance of the class and pass the path to the file you want to monitor as an argument to the constructor. Then, you can subscribe to file change events by calling the Subscribe
method and passing a callback function as an argument. The callback function will be called with the file's contents as a byte[]
and the type of change that occurred (created, changed, deleted, or renamed).
Here is an example of how to use ObservedBinaryFile
in a Unity MonoBehaviour class:
You can also unsubscribe from file change events by calling the Unsubscribe
method and passing the callback function as an argument, or clear all subscribers by calling the ClearSubscriptions
method.
In addition to subscribing to file change events, you can also use ObservedBinaryFile
to read and write the contents of the file using the ReadAllBytes
and WriteAllBytes
methods, move the file using the Move
method, and append bytes to the end of the file using the AppendBytes
method.
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